Gears Tactics Features Variable Rate Shading, Improved Async Compute; Optimized for Intel Xe Architecture

In a blog post shared Friday evening, The Coalition announced that Gears Tactics, the upcoming X-COM style spin-off due next month on PC, will feature a number of technical improvements such as Variable Rate Shading (VRS) support and improved Async Compute. Additionally, the developers have worked closely with Intel to optimize the game for current […]